Reverse engineering
Tue 17th May 2016   
Thanks to a correct alignment of planets I ended up with a four days long weekend.

I had plenty of things to do, but I decided instead to spend the time looking at how one of my favorite Atari demo screens was done.

  My software history (part 4)
Wed 29th April 2015   

Welcome to the fourth (and last) part of this series of articles.

The previous part was about Eden Games, this new one covers the period from when I moved from France to Norway in 2005 to join Funcom.

This article is a bit different from the others, because I am still working at Funcom. All the content of course represents my personal views, other people may disagree :)

  My software history (part 3)
Sun 16th March 2014   

Welcome to the third part of this series of articles.

The second part was about my time at Adeline Software and Héliovisions Productions, now this entire article will cover the 1998-2005 period at Eden Studios (aka Eden Games).

Help wanted

I joined Eden Studios in October 1998 and immediately started to play with the Dreamcast development kit.

Soon I had my old ZBuffer house moving smoothly on the screen.

  My software history (part 2)
Sun 9th March 2014   

Welcome to the second part of this series of articles.

The first part was basically about what I did before working in videogames for a living.

This one was supposed to cover my first 10 years working in video games, [1. Which also happens to be the period of time I worked in France, after that I moved to Norway], but I realized that already covering both Adeline and Héliovision was more than enough for one article.

That's a shame because I love round numbers and symbolic dates!

  My software history (part 1)
Sun 2nd March 2014   

Sometimes on IRC you find people you've not met in many, many years.

Inevitably at some point the discussion have to go round what you've been doing all these years, if you are still a programmer, where you are working, etc.. etc... and then of course younger participants start asking questions about our older stuff, probably because they are not used to interact with dinosaurs who actually programmed in COBOL, used black and white terminals, and even touched punch cards.

  Communication protocol exploits
Sun 27th February 2011   
If you found this page using a search engine with the hope of finding any relevant information about exploiting things on the Internet, you are going to be disappointed. What I'm going to write about now was relevant only in a now semi-distant past.

I have to start first with a disclaimer: What you will read is related to events that happened a long time ago, when we were young, stupid and lucky. If you try to do this kind of thing now, you may very well do some jail time and have heavy fines to pay as well.

  Atari STe 20th anniversary
Wed 25th November 2009   

In 2005 I participated to the online demo competition organized by the group DHS (Dead Hackers Society). With other members of the group Creators we made the Conflict of Interest demo screen, and reached the 3rd position in the compo.

We are now in 2009, and yes 20 years ago - 1989 - this was the unveiling of the Atari STe. Time to do a new demo !