2017
  Oric graphics in details
Sat 8th April 2017   

This article was first written in July 2002 as a 'how to' for the artists working on our first big Defence-Force demo, was translated to english in 2005, but was never really officially published until today.

2015
  Charsets
Thu 17th September 2015   
If there is one thing that can make a game look like it was professionally produced, it's definitely using a different character set than the one provided by the system.

Let's take a look at some existing games to show what I mean.